Square grid. Random draws. Every tile you place flips its orthogonal opposites. Can you claim dominance before the board fills, ages, or fights back?
You are dealt Red or Blue. You don't pick. You cope.
Empty playable cells only. Cursed stones and locked tiles refuse.
Infect orthogonal opposites. Hit the target dominance % before the board fills.
QUICK PLAY: Every variable shuffled, target randomized. Instant chaos, zero prep.
BUILD: Dial every variable. Play it, watch your dominance %, and spawn a shareable code (e.g., SPREAD-258XV09M).
BLUEPRINTS: 9 curated configs. Each one a cruel twist with a specific target to beat.
ARCHIVE: Replay, rename, or erase your saved custom levels.






Levels 1–9. The full BABY tier plus CLOCK's first three. Learn infection, meet aging.
All 40 levels. All 5 tiers. The whole Sandbox.